FreeWare

This Blog Provides You Free software, software libre or libre software, Games ,Atnivirus etc witch are truly free of cost.These Types Of softwares are provided by different work group and company. Free software, software libre or libre software, Games ,Atnivirus is software that can be used, studied, and modified without restriction, and which can be copied and redistributed in modified or unmodified form either without restriction, or with restrictions that only ensure that further recipients can also do these things and that manufacturers of consumer-facing hardware allow user modifications to their hardware. Free software is generally available without charge, but can have a fee, such as in the form of charging for CDs or other distribution medium among other ways.


Thursday, July 28, 2011

Pc game- WWE Smackdown! vs Raw 2007 Demo

Pc game- WWE Smackdown! vs Raw 2007 Demo



The WWE knocks the snot out of the world with an all-new multi-platform wrestling smackfest. New additions this year include a brand new analog control grappling system, new high-impact movesets, user-controlled environmental hotspots and an interactive fighting area within the crowd. In addition, the game includes updated rosters for Raw and SmackDown, an expanded General Manager Mode and online multiplayer game play with voice chat support.

Installation note:
To install the game Make a folder called WWE Raw2 Exstract to that Folder
Then click the WWE VS ECW.exe File that will start the game




Click for System Requirements
Download Demo
Download Full Game

PC game - MotoGP 3:Ultimate Racing Technology Demo

PC game - MotoGP 3:Ultimate Racing Technology Demo

PC game - MotoGP 3:Ultimate Racing Technology


MotoGP 3 straps you on the greatest two-stroke and four-stroke performance cycles.

Bikes from a variety of manufacturers--including Honda, Suzuki, Yamaha, Aprilia, and Kawasaki--appear in the game.

With each bike, you can control both the rider's weight placement and an optional brake-assist feature. Test your bikes on 15 circuits, plus 20 new fantasy tracks.

Challenges include drag races, time trials, slalom courses, and one-on-one races with the sport's top riders.

As you conquer each unique challenge, you'll unlock special motorcycles and racers.

The PC version of MotoGP 3 features photo-realistic circuits and an all-new gameplay mode.



Image 3





Click for System Requirements
Download Demo

Pc game-Overspeed High Performance Street Racing Demo


Pc game-Overspeed High Performance Street Racing

 



The streets of L.A. The birthplace of illegal streetracing.

Here, the drivers of the fastest and most showy cars are the legends of the night.

The competition is cut-throat. Modify your rides, take up challenges and win.

Climb the ladder of the underground hierarchy and become the new king of L.A.!













Click for System Requirements

 to download demo click here

PC Game -Race Driver GRID RELOADED Demo


PC Game -Race Driver GRID RELOADED

Description

GRID is an all-new race experience, taking players on a world tour of intricately designed racetracks and courses through Europe, the US and Japan. In addition to the exciting, ready-to-race gameplay that gamers have come to expect from Codemasters' racing titles, GRID also features the most powerful race cars - new and classic, circuit and drift. The upcoming game combines official circuit challenges and drifting events with road races and urban street competitions around the globe, including the most extensive range of courses in a Codemasters title to date.


Conquer a living, breathing, evolving world of packed gris, devastating damage, intelligent opposition and unparalleled atmosphere... Racing just got exciting again !

Incredible persistent world of racing encompassing Muscle car racing, Drift racing, and Circuit racing in Detroit, San Francisco, Milan, Tokyo, Yokohama, Spa, Le Mans and many more !

- Mind-blowing soft-body damage to vehicles and environments to the most aspirational and incredible vehicles and tracks - all fully licensed
- Stunning visual treatment and accessible handling system
- Evolution of the physics system used in Colin McRae DiRT - EGO surpasses all previous engines in terms of AI, effects and packed grids





Click for System requirements
to download demo click here

Pc game-Volkswagen GTI Racing Demo

Pc game-Volkswagen GTI Racing



Techland touts that GTI Racing has a realistic driving model with dynamic race surroundings, and that's mostly true. The driving model leans a bit more toward the action arcade style of racing from what we can tell, but there's enough physics to give you the sensation of realistic physics. We powerslid around corners, spun out of control on grass, and generally had a blast playing bumper cars with our opponents, trying to nudge them into obstacles on the side of the road. (Better us than them, because the artificial intelligence won't hesitate about trying to do the same to you.) The gameworld is full of physical objects, such as road signs and barriers, as well as logs and hay bails, and they're persistent, so if you knock a few barriers onto the road, they'll still be on the roadway on the following lap.


GTI Racing also features damage modeling and car deformations, so you can take that pretty new car of yours and mess it up quite a bit. Windshields crack and dents and warps appear in the paneling, though we must admit that it took quite a bit of rubbing against other cars and side rails to inflict really noticeable damage. Of course, you'll want to avoid damage if possible in career mode, as it'll cost you to repair your cars in the garage between races.



Speaking of the garage, you'll also be able to customize your cars a great deal. You can tune your car pretty much every way conceivable by adjusting the gear ratio, suspension height and stiffness, tire width, sports transmissions, and so on. To top it off, the game features real-world parts manufacturers such as Brebmo, Kamei, Remus, and Zender. And if bling's your thing, you can trick out your Volkswagen with xenon lights, spoilers, rims, and custom exhausts, to name but a few. And you can also give your car a custom paint job.

Click for System requirements:


 

To download click here

Kawasaki Jet Ski Racing demo

Kawasaki Jet Ski Racing demo

Kawasaki Jet Ski Racing


Take out one of five Jet Ski watercrafts in a race on fifty different courses. THese courses take the player to ten different locations around the world.

Choose from 4 characters and take up the Kawasaki challenge as you skim across the water at high speeds, impressing crowds with big tricks and massive aerial stunts!mazing locations and non-stop, full throttle 'Jet Ski Racing' will make this a game you wont put down.





Click for System Requirements

Download Demo http://www.gwn.com/downloads/file.php/id/2219/Kawasaki_Jet_Ski_Racing.html

Prince of Persia: The Two Thrones Demo

Prince of Persia: The Two Thrones Demo

From Wikipedia, the free encyclopedia
Prince of Persia: The Two Thrones
NTSC cover of Prince of Persia: The Two Thrones
NTSC cover art
Developer(s) Ubisoft Montreal
Publisher(s) Ubisoft
Designer(s) Kevin Guillemette
Writer(s) Corey May, Dooma Wendschuh
Engine Jade
Platform(s) PlayStation 2, GameCube, Xbox, PlayStation 3, Wii, PlayStation Portable, Mac OS X, Microsoft Windows
Release date(s) PlayStation 2
  • NA December 1, 2005
  • PAL December 2, 2005
Xbox, GameCube, & PC
  • NA December 1, 2005
  • PAL December 9, 2005
Mobile
  • NA December 2, 2005
PlayStation 3
  • NA December 21, 2010
  • PAL November 16, 2010
Rival Swords
Wii & PSP
  • NA April 3, 2007
  • PAL April 5, 2007
Genre(s) Action-adventure
Mode(s) Single-player
Rating(s)
Media/distribution CD, DVD, Nintendo optical disc, UMD
System requirements
Windows

  • Windows 2000/XP
  • 1.0 GHz Athlon or Pentium 3
  • 256 MB RAM
  • 32 MB DirectX 9.0c compliant video card
  • DirectX 9.0c compliant sound card (Dolby Digital Live required for Dolby Digital audio)
  • 1.5 GB minimum hard drive space
  • DirectX 9.0c (included on disc)
  • 16x or faster CD-ROM or 4x DVD-ROM
  • Windows-compatible gamepad
Prince of Persia: The Two Thrones is an action-adventure computer and video game developed and published by Ubisoft Montreal. It was released in December, 2005 in North America for the Xbox, Microsoft Windows, PlayStation 2, and the Nintendo GameCube. It was ported to the PlayStation Portable and Wii[1], under the title Prince of Persia: Rival Swords with the Wii version utilizing the motion-sensing functionality of its controller. A remastered, High-Definition, version of The Two Thrones was released on the PlayStation Network for the PlayStation 3 on December 21, 2010.[2]
Following Warrior Within, The Two Thrones is the closing chapter in the Sands of Time saga.

Plot

Setting

Prince of Persia: The Two Thrones follows the second ending of Prince of Persia: Warrior Within, in which the Prince kills the Dahaka, essentially saving Kaileena. The game opens with the Prince and Kaileena about to sail into Babylon's port. Kaileena offers narration of the events passed and the story following, similar to the Prince's role as both protagonist and narrator in The Sands of Time.

Synopsis

After the events of the previous game, the Prince (voiced by Yuri Lowenthal) and Kaileena return to Babylon. As the Prince's vessel nears the shores of the city, he removes the medallion from his chestplate and drops it into the sea. Upon returning to Babylon, he is horrified to find that the city is currently being ravaged by war. His ship is attacked and he and Kaileena are thrown overboard, with Kaileena taken prisoner after drifting ashore. He then tries to rescue Kaileena, but ultimately, finds his old enemy the Vizier once again alive and is held prisoner while the Vizier kills Kaileena with the Dagger of Time, unleashing the Sands of Time once more and taking them into the Dagger. The Vizier then impales himself with the Dagger, making himself immortal. The Prince is also affected, having a whip-like weapon known as a Daggertail embedded in his skin when the Sands infect the wound. However in the confusion of his transformation the Vizier drops the Dagger and the Prince manages to steal it and escape before he is totally infected by the Sands.
Through mischance during his escape, the Prince finds himself cast into the sewers and carried to the outskirts of Babylon. As the Prince travels through the city once again to kill the Vizier, he realizes that by taking Kaileena from the Island of Time, his adventures in Azad never happened, thus, he never killed the Vizier. He also finds that his infection by the Sands of Time have affected his mind. He has essentially been split into two personalities: one which, for the most part, strives to do good, although is fueled by vengeance, and the Dark Prince (voiced by Rick Miller), manifested by an internal voice that speaks to the Prince. The Dark Prince is cold, cruel, arrogant, and sarcastic, and attempts to convince the Prince that they are the same person, and that the Prince should strive to serve only himself, using the Prince's vengeance as a catalyst for his other emotions. On many occasions, the Dark Prince seizes control of the Prince's body and the Prince is fully transformed into a kind of hybrid sand monster with abilities that allow the Prince to pass otherwise insurmountable obstacles.
While searching for the Vizier, the Prince encounters Farah (voiced by Helen King), who does not remember him, and is surprised that the Prince knows her name. Despite this, the pair begin to grow an entirely new romance together. The Prince eventually starts to ignore the Dark Prince, and begins to fight for the suffering of his people, which the Dark Prince had always spoken against. When the Prince finally confronts the Vizier, the Vizier captures Farah and casts the Prince into an ancient well, where the long silent Dark Prince emerges once again and tries to take permanent control. The Prince desperately tries to resist the Dark Prince, driving slowing deeper into the well looking for an escape, but he slowly weakens. At the very bottom of the well the Prince finds his father's dead body and the Dark Prince tries mocks the Prince in another attempt at control, but instead the Prince accepts the consequences of what he has done, thus silencing the Dark Prince and regaining full control of himself.
Armed with his father's sword, the Prince escapes the well, and once again confronts the Vizier and kills him with a stab to the heart with the Dagger of Time. The Sands of Time released from the dead Vizier slowly takes the shape of Kaileena and she cleanses the Prince of his infection by the Sands of Time, and all his wounds. As the Prince leans down to reach for his father's crown, which the Vizier had worn, he is confronted by the Dark Prince, who draws the Prince into his mind, where the two struggle for control, ending with the Dark Prince ultimately being silenced. The Prince then awakens in Farah's embrace. Farah then asks the Prince how he really knew her name. He replies,
"Most people think time is like a river, that flows swift and sure in one direction. But I have seen the face of time, and I can tell you, they are wrong. Time is an ocean in a storm. You may wonder who I really am, and why I say this. Come, and I will tell you a tale like none you have ever heard."
This is the same line the Prince narrates at the beginning of the first game of the trilogy, indicating that the entire trilogy has been the Prince telling Farah the story of his adventures. Reinforcing this is a high-definition rendering of the opening moments of The Sands of Time.[3]

Gameplay

The Two Thrones combines exploration and combat. Both elements make use of the Prince's acrobatic capability and agility. Throughout much of the game, the player must attempt to traverse the palace by running across walls, ascending or descending chasms by jumping back and forth between walls, avoiding traps, climbing structures and jumping from platform to platform, making other types of well-timed leaps, solving puzzles, and using discovered objects to progress.
During combat, many of the same moves vital to the player in other situations can be put to use to overpower enemies. An example is the ability of the Prince to rebound off walls in order to strike enemies decisively. The player generally attacks enemies and blocks using a dagger, although other objects/factors, such as the Dagger of Time and its time-control abilities eventually prove to be critical to victory.
In The Two Thrones, the Prince's acrobatic skills have improved. He is now able to launch himself off walls at 45 degree angles at strategically placed vertical shutters, slide down chutes, and balance on swinging poles, among other things. The designers have also improved the stealth system. Instead of merely being able to do more damage when striking without being seen, The Two Thrones uses a speed-kill system. If the player does not complete the speed kill, the enemy knocks him off and the speed kill fails. The amount of moves or the length of time required depends on how strong the opponents are. The same system is also used in some of the boss battles.
The Prince also develops a split personality, known as the Dark Prince, and this alter-ego constantly bickers with him in his mind about right and wrong. At times, the Prince physically transforms into the Dark Prince. These transformations are scripted and not controlled by the player. During these times, however, the Prince retains control of his body, and the player still has control over the character. For the most part, the Prince's dark side is simply an inner voice.
When controlling the Dark Prince, the player loses the ability to wield a secondary weapon, instead using the "Daggertail", a bladed whip fused to his arm. This allows medium range combat moves and new interactions with the environment. The Dark Prince also constantly loses health as a result of the semi-transformation, with eventual death from the loss. He goes back to full health whenever he collects Sand, from either a monster or object. Also, his Daggertail gives him a different button combination for speed kills, in which he strangles his victims. Coming into contact with water will allow the Prince to return to normal.

Development and production

The developers of The Two Thrones stated that they were aiming to make the game an equal blend of Ubisoft's two previous Prince of Persia titles. The first game, The Sands of Time, was relatively light in mood, while the second, Warrior Within, was significantly darker.
Yuri Lowenthal was confirmed to reprise his role as the voice actor for the Prince. Yuri was also the voice actor for the Prince in The Sands of Time. The Dark Prince was voiced by Rick Miller. Stuart Chatwood and Inon Zur, the composers from Warrior Within, both returned to compose the game's score, which has been described as "having Persian influences, but being much more epic than Sands of Time".
Many official videos were released involving humor, such as the bloopers of the mechanics (in a pre-rendered format) and "real-life" training.
to download demo http://www.fileplanet.com/102786/0/section/Prince-of-Persia:-The-Two-Thrones-